Apparently the super star, franchise offline, franchise online are dead and they are all rolled into one with Connected Careers. Sounds good from the article link below. But I do have some concerns for our 32 man franchise on the how it starts and works...
Cool vid that shows the commish options and the process to start the fran from coach mode.
Here is some key points from the Connected Careers for Madden 13.
Players can get hurt in Connected Careers and those injuries can sometimes last into the offseason or possibly into the following year.
Lower the Boom!
Players can retire in Connected Careers at any point in the offseason. You might think you had a great draft until you find out that your starting running back is hanging up his cleats for good and you need to scramble to find a replacement.
Don’t Call it a Comeback
Every now and then a player or coach might retire and come back the following season. Who? When? How often? You’ll just have to find out for yourselves.
Don’t Call it a Comeback: The Sequel
Sometimes a player or coach who is not even in the rosters at the start of the game might come out of retirement in your league. Cue jaws dropping.
Dynamic Scouting Storylines
We wanted to make sure that scouting meant something in Connected Careers, so we’ve created storylines for specific players in each draft class that can dynamically change throughout the season. This creates an emotional connection with the players you scout throughout the year and gives them personalities that you can identify with. You can play the same draft class multiple times and you’ll never have the same experience twice. I can’t wait to see the look on your faces when the next Andrew Luck decides to come back for his senior year and actually pulls himself out of this year’s draft class and shows up next season!
In the Draft, Trey Wingo will recap each story as the player is picked to really drive home that connection.
Again, no other game has ever done anything like this. We’re changing everything.
Building Your Legacy and the Hall of Fame
In the past, there were only two ways to compete head to head in career modes. You either matched up on the field or you tried to win the Super Bowl so that you could prove to the rest of the online franchise that you were the best team in the league.
In Connected Careers, you have the ability to compete in a new way.
Everything you do in your career contributes to your Legacy Score.
If you break the record for rushing yards in a single game, your Legacy Score will increase.
If you win the Super Bowl, your Legacy Score will increase.
Make the Pro Bowl? Your Legacy Score will increase.
Win the MVP? Your Legacy Score will increase.
Manual and In-Season Progression
For the first time in the history of Madden NFL, you have the ability (as a coach) to progress your players whenever you want. CPU teams will progress their players throughout the regular season for the first time since the Xbox/Ps2 days. Oh by the way, potential has been removed from the game. Any player can become a star in Connected Careers. There are no limitations. And yes, we’re tuning it to make sure that doesn’t happen to CPU teams.
Offseason Free Agency
Offseason free agency was designed with online leagues in mind, so it’s now a stage based event that allows you to offer a player a contract and then advance the stage. If I had to guess, this will lead to plenty of overspending in online careers.
We have a fully functional salary cap that increases every year. Just like you’re used to in offline franchise mode.